package com.fattyCorps.common.obj.config;

import com.fattyCorps.common.enums.battle.EBattleAttType;
import com.fattyCorps.common.enums.battle.EBhvCasterDisplayType;
import com.fattyCorps.common.enums.battle.EBhvTargetDisplayType;
import lombok.Data;

@Data
public class BehaviorDisplayMould extends BaseCfg {
    private EBattleAttType attType;
    private EBhvCasterDisplayType selfDisplayType;
    private EBhvTargetDisplayType targetDisplayType;
    private String effectPath;
    private String missilePath;
}
